3D AudioSense overview
3D AudioSense can be used to extract the sound of two different instruments and alter their spatial position. The system responds to the needs of both amateur musicians and professional recording studios interested in simplifying the costs of recording and processing of 3D sound. It is ideally suited for concerts, mass events and sporting events. 3D AudioSense is a product that offers compatibility with the latest standard MPEG 3D Audio.
3D AudiosSense is one of the first sound recording systems which makes the process of spatial sound recording independent from the sound reproduction source.
3D AudiosSense is one of the first sound recording systems which makes the process of spatial sound recording independent from the sound reproduction source.
Main goal |
Architecture |
The main objective of the project is to create a prototype system, which is able to capture spatial audio scene using a distributed wireless sensor network.
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A System for Virtual Sound Stage Reconstruction Using Wireless Sensor Networks:
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Features
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Use case scenarios
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Main innovations |
Main benefits |
The 3D AudioSense system uses a series of innovative technologies such as:
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Currently spatial sound recording systems use many wired microphones. As a result, the registered sound is closely associated with the signal reproduction system, for example. 2.0, 5.1, etc. 3D AudioSense uses advanced sound separation algorithms to generate sound objects at the output of the system which represent particular sound sources e.g. guitar, violin. This approach to sound recording carries a number of benefits:
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AudioSense research work is conducted at the Zylia sp. z o.o. R&D company.
Project is funded by the National Centre for Research and Development (NCBiR), Poland, "Leader" programme.